|  | Game status buffer | 
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| 
Saves the attributes before painting the players cursor, this allows it to more easily be "undrawn".
 
Used by the routines at Draw_Cursor and Remove_PlayerCursorAttributes.
 | ||||
| SavedAttributesBlock | 58832 | DEFB 0,0,0,0 | ||
| 58836 | DEFB 0,0,0,0 | |||
| 58840 | DEFB 0,0,0,0 | |||
| 58844 | DEFB 0,0,0,0 | |||
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