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Routines |
| Prev: 953F | Up: Map | Next: 95C6 |
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Used by the routines at CopyBufferToScreen and 953F.
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| 9562 | PUSH HL | Stash HL on the stack. | ||
| 9563 | LD D,(HL) | D=*HL. | ||
| 9564 | INC HL | Increment HL by one. | ||
| 9565 | LD E,(HL) | E=*HL. | ||
| 9566 | EX DE,HL | Exchange the DE and HL registers. | ||
| 9567 | BIT 2,(HL) | Test bit 2 of *HL. | ||
| 9569 | JR Z,$95A5 | Jump to 95A5 if HL is zero. | ||
| 956B | RES 2,(HL) | Reset bit 2 of *HL. | ||
| 956D | INC HL | Increment HL by two. | ||
| 956E | INC HL | |||
| 956F | LD E,(HL) | E=*HL. | ||
| 9570 | INC HL | Increment HL by one. | ||
| 9571 | LD D,(HL) | D=*HL. | ||
| 9572 | INC HL | Increment HL by one. | ||
| 9573 | LD A,(HL) | A=*HL. | ||
| 9574 | LD ($99A9),A | Write A to *99A9. | ||
| 9577 | INC HL | Increment HL by one. | ||
| 9578 | PUSH HL | Stash HL on the stack. | ||
| 9579 | LD HL,$99BC | HL=99BC. | ||
| 957C | EX DE,HL | Exchange the DE and HL registers. | ||
| 957D | LD BC,$0008 | BC=0008. | ||
| 9580 | LDIR | LDIR. | ||
| 9582 | POP IX | Restore IX from the stack. | ||
| 9584 | LD A,(IX+$00) | A=*IX+00. | ||
| 9587 | CP $00 | Compare A with 00. | ||
| 9589 | JR Z,$95A7 | Jump to 95A7 if A is zero. | ||
| 958B | LD H,A | H=A. | ||
| 958C | LD L,(IX+$01) | L=*IX+01. | ||
| 958F | INC HL | Increment HL by two. | ||
| 9590 | INC HL | |||
| 9591 | LD E,(HL) | E=*HL. | ||
| 9592 | INC HL | Increment HL by one. | ||
| 9593 | LD D,(HL) | D=*HL. | ||
| 9594 | INC HL | Increment HL by two. | ||
| 9595 | INC HL | |||
| 9596 | PUSH HL | Stash HL on the stack. | ||
| 9597 | LD B,$08 | B=08. | ||
| 9599 | LD HL,$99BC | HL=99BC. | ||
| 959C | LD A,(DE) | A=*DE. | ||
| 959D | OR (HL) | Set the bits from *HL. | ||
| 959E | LD (HL),A | Write A to *HL. | ||
| 959F | INC HL | Increment HL by one. | ||
| 95A0 | INC DE | Increment DE by one. | ||
| 95A1 | DJNZ $959C | Decrease counter by one and loop back to 959C until counter is zero. | ||
| 95A3 | JR $9582 | Jump to 9582. | ||
| 95A5 | POP HL | Restore HL from the stack. | ||
| 95A6 | RET | Return. | ||
| 95A7 | LD DE,$99BC | DE=99BC. | ||
| 95AA | POP HL | Restore HL from the stack. | ||
| 95AB | SRL H | Shift H right. | ||
| 95AD | RR L | Rotate L right. | ||
| 95AF | LD A,H | A=H. | ||
| 95B0 | AND %11011011 | Keep only bits 0-1, 3-4, 6-7. | ||
| 95B2 | OR %01000000 | Set bit 6. | ||
| 95B4 | LD H,A | H=A. | ||
| 95B5 | LD A,($99A9) | A=*99A9. | ||
| 95B8 | LD (HL),A | Write A to *HL. | ||
| 95B9 | SLA H | Shift H left three positions (with carry). | ||
| 95BB | SLA H | |||
| 95BD | SLA H | |||
| 95BF | RES 7,H | Reset bit 7 of H. | ||
| 95C1 | EX DE,HL | Exchange the DE and HL registers. | ||
| 95C2 | CALL CopyUDGToScreen | Call CopyUDGToScreen. | ||
| 95C5 | RET | Return. | ||
| Prev: 953F | Up: Map | Next: 95C6 |