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Data |
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The addresses of the templates for the types of object that can appear in the data for a room (see RoomData), indexed by the type. Objects of type 1F switch to the second table at SecondObjectTypes for the objects which follow in the room.
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| ObjectTypes | 73C8 | DEFW $0000 | Type 00: unused. | |
| 73CA | DEFW ObjectTemplates | Type 01: a block (ObjectTemplates). | ||
| 73CC | DEFW ObjectTemplate_FatBottomBlock | Type 02: a block which is fat at the bottom (ObjectTemplate_FatBottomBlock). | ||
| 73CE | DEFW ObjectTemplate_FatTopBlock | Type 03: a block which is fat at the top (ObjectTemplate_FatTopBlock). | ||
| 73D0 | DEFW ObjectTemplate_BlockMovingUpDown | Type 04: a block which moves up and down (ObjectTemplate_BlockMovingUpDown). | ||
| 73D2 | DEFW ObjectTemplate_FallingBlock | Type 05: a block which falls when touched (ObjectTemplate_FallingBlock). | ||
| 73D4 | DEFW ObjectTemplate_CollapsingBlock | Type 06: a block which collapses (ObjectTemplate_CollapsingBlock). | ||
| 73D6 | DEFW ObjectTemplate_BrokenEgg | Type 07: a broken egg (ObjectTemplate_BrokenEgg). | ||
| 73D8 | DEFW ObjectTemplate_ConveyorNorth | Type 08: a conveyor which carries objects north (ObjectTemplate_ConveyorNorth). | ||
| 73DA | DEFW ObjectTemplate_ConveyorEast | Type 09: a conveyor which carries objects east (ObjectTemplate_ConveyorEast). | ||
| 73DC | DEFW ObjectTemplate_ConveyorSouth | Type 0A: a conveyor which carries objects south (ObjectTemplate_ConveyorSouth). | ||
| 73DE | DEFW ObjectTemplate_ConveyorWest | Type 0B: a conveyor which carries objects west (ObjectTemplate_ConveyorWest). | ||
| 73E0 | DEFW ObjectTemplate_BlockMovingUpDownWithPlayer | Type 0C: a block which moves up and down while the player is on it (ObjectTemplate_BlockMovingUpDownWithPlayer). | ||
| 73E2 | DEFW ObjectTemplate_BlockMovingEastWest | Type 0D: a block which moves east and west (ObjectTemplate_BlockMovingEastWest). | ||
| 73E4 | DEFW ObjectTemplate_BlockMovingNorthSouth | Type 0E: a block which moves north and south (ObjectTemplate_BlockMovingNorthSouth). | ||
| 73E6 | DEFW ObjectTemplate_DeadlyPyramid | Type 0F: a deadly pyramid (ObjectTemplate_DeadlyPyramid). | ||
| 73E8 | DEFW ObjectTemplate_Sparkle | Type 10: a sparkle (ObjectTemplate_Sparkle). | ||
| 73EA | DEFW ObjectTemplate_RobotMouseCircuit | Type 11: a robot mouse which runs in a circuit (ObjectTemplate_RobotMouseCircuit). | ||
| 73EC | DEFW ObjectTemplate_RobotMouseEastWest | Type 12: a robot mouse which runs east and west (ObjectTemplate_RobotMouseEastWest). | ||
| 73EE | DEFW ObjectTemplate_RobotMouseNorthSouth | Type 13: a robot mouse which runs north and south (ObjectTemplate_RobotMouseNorthSouth). | ||
| 73F0 | DEFW ObjectTemplate_EggTop | Type 14: the top of a broken egg (ObjectTemplate_EggTop). | ||
| 73F2 | DEFW ObjectTemplate_CryonautEast | Type 15: a cryonaut looking east (ObjectTemplate_CryonautEast). | ||
| 73F4 | DEFW ObjectTemplate_CryonautSouth | Type 16: a cryonaut looking south (ObjectTemplate_CryonautSouth). | ||
| 73F6 | DEFW ObjectTemplate_DeadlyTubes | Type 17: deadly tubes (ObjectTemplate_DeadlyTubes). | ||
| 73F8 | DEFW ObjectTemplate_SocketCylinder | Type 18: a socket for a cylinder (ObjectTemplate_SocketCylinder). | ||
| 73FA | DEFW ObjectTemplate_SocketCube | Type 19: a socket for a cube (ObjectTemplate_SocketCube). | ||
| 73FC | DEFW ObjectTemplate_SocketPyramid | Type 1A: a socket for a pyramid (ObjectTemplate_SocketPyramid). | ||
| 73FE | DEFW ObjectTemplate_SocketHalfSphere | Type 1B: a socket for a half sphere (ObjectTemplate_SocketHalfSphere). | ||
| 7400 | DEFW ObjectTemplate_ClockworkMouse | Type 1C: a clockwork mouse (ObjectTemplate_ClockworkMouse). | ||
| 7402 | DEFW ObjectTemplate_ChasingDome | Type 1D: a chasing dome (ObjectTemplate_ChasingDome). | ||
| 7404 | DEFW ObjectTemplate_RemoteControlRobot | Type 1E: the remote control robot (ObjectTemplate_RemoteControlRobot). | ||
| 7406 | DEFW $0000 | Type 1F: the switch to the second table. | ||
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