![]() |
Data |
| Prev: 25705 | Up: Map | Next: 29704 |
|
The addresses of the templates for the types of object that can appear in the data for a room (see RoomData), indexed by the type. Objects of type 31 switch to the second table at SecondObjectTypes for the objects which follow in the room.
|
||||
| ObjectTypes | 29640 | DEFW 0 | Type 0: unused. | |
| 29642 | DEFW ObjectTemplates | Type 1: a block (ObjectTemplates). | ||
| 29644 | DEFW ObjectTemplate_FatBottomBlock | Type 2: a block which is fat at the bottom (ObjectTemplate_FatBottomBlock). | ||
| 29646 | DEFW ObjectTemplate_FatTopBlock | Type 3: a block which is fat at the top (ObjectTemplate_FatTopBlock). | ||
| 29648 | DEFW ObjectTemplate_BlockMovingUpDown | Type 4: a block which moves up and down (ObjectTemplate_BlockMovingUpDown). | ||
| 29650 | DEFW ObjectTemplate_FallingBlock | Type 5: a block which falls when touched (ObjectTemplate_FallingBlock). | ||
| 29652 | DEFW ObjectTemplate_CollapsingBlock | Type 6: a block which collapses (ObjectTemplate_CollapsingBlock). | ||
| 29654 | DEFW ObjectTemplate_BrokenEgg | Type 7: a broken egg (ObjectTemplate_BrokenEgg). | ||
| 29656 | DEFW ObjectTemplate_ConveyorNorth | Type 8: a conveyor which carries objects north (ObjectTemplate_ConveyorNorth). | ||
| 29658 | DEFW ObjectTemplate_ConveyorEast | Type 9: a conveyor which carries objects east (ObjectTemplate_ConveyorEast). | ||
| 29660 | DEFW ObjectTemplate_ConveyorSouth | Type 10: a conveyor which carries objects south (ObjectTemplate_ConveyorSouth). | ||
| 29662 | DEFW ObjectTemplate_ConveyorWest | Type 11: a conveyor which carries objects west (ObjectTemplate_ConveyorWest). | ||
| 29664 | DEFW ObjectTemplate_BlockMovingUpDownWithPlayer | Type 12: a block which moves up and down while the player is on it (ObjectTemplate_BlockMovingUpDownWithPlayer). | ||
| 29666 | DEFW ObjectTemplate_BlockMovingEastWest | Type 13: a block which moves east and west (ObjectTemplate_BlockMovingEastWest). | ||
| 29668 | DEFW ObjectTemplate_BlockMovingNorthSouth | Type 14: a block which moves north and south (ObjectTemplate_BlockMovingNorthSouth). | ||
| 29670 | DEFW ObjectTemplate_DeadlyPyramid | Type 15: a deadly pyramid (ObjectTemplate_DeadlyPyramid). | ||
| 29672 | DEFW ObjectTemplate_Sparkle | Type 16: a sparkle (ObjectTemplate_Sparkle). | ||
| 29674 | DEFW ObjectTemplate_RobotMouseCircuit | Type 17: a robot mouse which runs in a circuit (ObjectTemplate_RobotMouseCircuit). | ||
| 29676 | DEFW ObjectTemplate_RobotMouseEastWest | Type 18: a robot mouse which runs east and west (ObjectTemplate_RobotMouseEastWest). | ||
| 29678 | DEFW ObjectTemplate_RobotMouseNorthSouth | Type 19: a robot mouse which runs north and south (ObjectTemplate_RobotMouseNorthSouth). | ||
| 29680 | DEFW ObjectTemplate_EggTop | Type 20: the top of a broken egg (ObjectTemplate_EggTop). | ||
| 29682 | DEFW ObjectTemplate_CryonautEast | Type 21: a cryonaut looking east (ObjectTemplate_CryonautEast). | ||
| 29684 | DEFW ObjectTemplate_CryonautSouth | Type 22: a cryonaut looking south (ObjectTemplate_CryonautSouth). | ||
| 29686 | DEFW ObjectTemplate_DeadlyTubes | Type 23: deadly tubes (ObjectTemplate_DeadlyTubes). | ||
| 29688 | DEFW ObjectTemplate_SocketCylinder | Type 24: a socket for a cylinder (ObjectTemplate_SocketCylinder). | ||
| 29690 | DEFW ObjectTemplate_SocketCube | Type 25: a socket for a cube (ObjectTemplate_SocketCube). | ||
| 29692 | DEFW ObjectTemplate_SocketPyramid | Type 26: a socket for a pyramid (ObjectTemplate_SocketPyramid). | ||
| 29694 | DEFW ObjectTemplate_SocketHalfSphere | Type 27: a socket for a half sphere (ObjectTemplate_SocketHalfSphere). | ||
| 29696 | DEFW ObjectTemplate_ClockworkMouse | Type 28: a clockwork mouse (ObjectTemplate_ClockworkMouse). | ||
| 29698 | DEFW ObjectTemplate_ChasingDome | Type 29: a chasing dome (ObjectTemplate_ChasingDome). | ||
| 29700 | DEFW ObjectTemplate_RemoteControlRobot | Type 30: the remote control robot (ObjectTemplate_RemoteControlRobot). | ||
| 29702 | DEFW 0 | Type 31: the switch to the second table. | ||
| Prev: 25705 | Up: Map | Next: 29704 |