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A7DC: Reset Wipe Flags
Used by the routine at RunGame.
Clears bit 5 of the flags of every object, once the screen has been refreshed.
Clear the wipe flag of every object.
ResetWipeFlags A7DC LD B,$38 Set the number of objects to 38.
A7DE LD DE,$0020 Set DE to 0020.
A7E1 LD HL,$5B8F Point HL at PlayerBottomObject_Flags.
ResetWipeFlags_Loop A7E4 RES 5,(HL) Reset bit 5 of the flags.
A7E6 ADD HL,DE Move on to the next object.
A7E7 DJNZ ResetWipeFlags_Loop Jump to ResetWipeFlags_Loop until all of the objects are done.
A7E9 RET Return.
View the equivalent code in;
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