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ADF3: Set Wipe And Draw Flags For Object
Used by the routine at HandlePickupAndDrop.
Marks the object at IY to be wiped and redrawn, preserving IX and IY.
Input
IY The address of the object
Call SetWipeAndDrawFlags for the object at IY.
SetWipeAndDrawFlagsForObject ADF3 PUSH IY Stash IY and IX on the stack.
ADF5 PUSH IX
ADF7 PUSH IY Copy IY to IX (using the stack).
ADF9 POP IX
ADFB CALL SetWipeAndDrawFlags Call SetWipeAndDrawFlags.
ADFE POP IX Restore IX and IY from the stack.
AE00 POP IY
AE02 RET Return.
View the equivalent code in;
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