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Routines |
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The handler for the deadly pyramid and tubes (objects 48 and 4B). They are made deadly to touch (see SetDeadlyFlags).
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Set the pixel offsets and make the object deadly.
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| HandleDeadlyObject | B29F | CALL SetPixelAdjustments | Call SetPixelAdjustments. | |||||
| B2A2 | JR SetDeadlyFlags | Jump to SetDeadlyFlags. | ||||||
| Prev: B28C | Up: Map | Next: B2A4 |