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Routines |
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The handler for a broken egg (object 2E), which is deadly to touch.
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Set the pixel offsets.
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| HandleBrokenEgg | B2A4 | CALL SetPixelAdjustments_Sparkle | Call SetPixelAdjustments_Sparkle. | |||||
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Continue on to SetDeadlyFlags.
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| Prev: B29F | Up: Map | Next: B2A7 |