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Routines |
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Used by the routine at GameOver.
Prints the statistics for the game which has ended, using Font: three digits of CryonautsLost, and two digits each of ChambersFoundActivated and ChambersNotActivated. They are counted by CountStatistics.
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Print the cryonauts that were lost.
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| PrintStatistics | BA36 | LD HL,$6308 | Set FontPointer to Font. | |
| BA39 | LD ($5B27),HL | |||
| BA3C | LD DE,$5B3C | Point DE at CryonautsLost. | ||
| BA3F | LD HL,$DBF6 | Point HL at ScreenBuffer_CryonautsLost. | ||
| BA42 | LD B,$02 | Set the number of bytes to 02. | ||
| BA44 | CALL PrintLowDigit | Call PrintLowDigit. | ||
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Print the chambers that were found activated.
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| BA47 | LD HL,$E1F7 | Point HL at ScreenBuffer_ChambersFoundActivated. | ||
| BA4A | LD B,$01 | Set the number of bytes to 01. | ||
| BA4C | CALL PrintBCDBytes | Call PrintBCDBytes. | ||
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Print the chambers that were not activated.
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| BA4F | LD HL,$DDF7 | Point HL at ScreenBuffer_ChambersNotActivated. | ||
| BA52 | LD B,$01 | Set the number of bytes to 01. | ||
| BA54 | JP PrintBCDBytes | Jump to PrintBCDBytes. | ||
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