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Data |
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The sprite number and the flags of the player when it starts to turn right, picked by the direction that the player is facing (see GetFacingDirection). The sprite is one of objects 18 to 1B.
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| TurningRightSpriteTable | C1D2 | DEFB $18,$00 | Facing west: sprite 18, not flipped. | |
| C1D4 | DEFB $19,$00 | Facing east: sprite 19, not flipped. | ||
| C1D6 | DEFB $1A,$00 | Facing north: sprite 1A, not flipped. | ||
| C1D8 | DEFB $1B,$40 | Facing south: sprite 1B, flipped. | ||
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