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C347: Move Player North
Adds 03 to the speed along the y axis of the object.
Input
IX The address of the object
MovePlayerNorth C347 LD A,(IX+$0A) Fetch the speed along the y axis.
C34A ADD A,$03 Add 03.
This entry point is used by the routine at MovePlayerSouth.
MovePlayer_SetY C34C LD (IX+$0A),A Store the speed along the y axis.
C34F RET Return.
View the equivalent code in;
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