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49991: Move Player North
Adds 3 to the speed along the y axis of the object.
Input
IX The address of the object
MovePlayerNorth 49991 LD A,(IX+10) Fetch the speed along the y axis.
49994 ADD A,3 Add 3.
This entry point is used by the routine at MovePlayerSouth.
MovePlayer_SetY 49996 LD (IX+10),A Store the speed along the y axis.
49999 RET Return.
View the equivalent code in;
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