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25344: Game Entry Point
The address which the tape loader jumps to once the game has been loaded. It disables interrupts, puts the stack just below ReversedByteTable, and starts the game.
Disable interrupts and start the game.
GameEntry 25344 DI Disable interrupts.
25345 LD SP,61696 Set the stack pointer to ReversedByteTable.
25348 NOP No operation.
25349 JP StartGame Jump to StartGame.
View the equivalent code in;
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