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Routines |
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Used by the routines at HandleEndingRobotBottom and HandleAttackingTool.
Clears the game variables from WipedAreaCount onwards, so RandomSeed1, FrameCounter, ControlMethod and RandomSeed2 are kept.
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Clear the variables of the last game.
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| RestartGame | 42567 | LD HL,23304 | Point HL at WipedAreaCount. | |
| 42570 | LD BC,1920 | Set the number of bytes to 1920. | ||
| 42573 | CALL FillMemory | Call FillMemory. | ||
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Continue on to InitialiseGame.
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