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The objects in the game completed scene (see GameCompleted). Each entry has five bytes: the sprite number, the flags, the colour, and the pixel x and y coordinates. The table ends with 0.
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| GameCompletedScene | 47187 | DEFB 92,16,7,112,128 | Sprite 92, flags 16, colour INK:WHITE, PAPER:BLACK, at pixel position (112, 128).
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| 47192 | DEFB 93,16,7,112,144 | Sprite 93, flags 16, colour INK:WHITE, PAPER:BLACK, at pixel position (112, 144).
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| 47197 | DEFB 85,16,68,108,32 | Sprite 85, flags 16, colour INK:GREEN, PAPER:BLACK (BRIGHT), at pixel position (108, 32).
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| 47202 | DEFB 0 | Terminator. | ||
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