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The sprite number and the flags of the player when it starts to turn left, picked by the direction that the player is facing (see GetFacingDirection). The sprite is one of objects 24 to 27.
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| TurningLeftSpriteTable | 49626 | DEFB 27,64 | Facing west: sprite 27, flipped. | |
| 49628 | DEFB 26,0 | Facing east: sprite 26, not flipped. | ||
| 49630 | DEFB 24,0 | Facing north: sprite 24, not flipped. | ||
| 49632 | DEFB 25,0 | Facing south: sprite 25, not flipped. | ||
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