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Routines |
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The handler of DrawGraphic for a graphic that is turned a quarter turn clockwise. This is the same as DrawGraphic_Transposed, except that it starts from the last row and works up using SubtractWidthFromAddress.
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| DrawGraphic_RotatedRight | 9B5D | POP BC | Restore the attribute and graphic ID from the stack. | |
| 9B5E | CALL GetBlendInstruction | Call GetBlendInstruction to get the instruction to mix the graphic with the screen. | ||
| 9B61 | LD ($9B88),A | Write it over the instruction at 9B88. | ||
| 9B64 | CALL GetGraphicDetails | Call GetGraphicDetails to get the details of the graphic. | ||
| 9B67 | LD A,B | Fetch the width. | ||
| 9B68 | EXX | Switch to the shadow registers. | ||
| 9B69 | LD B,A | Keep the number of columns in B'. | ||
| 9B6A | LD L,$80 | L'=80 (the mask for the first column). | ||
| 9B6C | EXX | Switch back to the main registers. | ||
| 9B6D | CALL FindLastRow | Call FindLastRow to move on to the last row. | ||
| DrawGraphic_RotatedRight_Row | 9B70 | PUSH BC | Stash the width and height on the stack. | |
| 9B71 | PUSH DE | Stash the position in the graphic on the stack. | ||
| 9B72 | PUSH HL | Stash the screen address on the stack. | ||
| DrawGraphic_RotatedRight_Bit | 9B73 | LD A,(DE) | Fetch the byte of the graphic. | |
| 9B74 | EXX | Switch to the shadow registers. | ||
| 9B75 | AND L | Mask the column. | ||
| 9B76 | JR Z,DrawGraphic_RotatedRight_Shift | Jump to DrawGraphic_RotatedRight_Shift if the bit is not set. | ||
| 9B78 | SCF | Set the carry flag. | ||
| DrawGraphic_RotatedRight_Shift | 9B79 | RL H | Shift the bit into H'. | |
| 9B7B | EXX | Switch back to the main registers. | ||
| 9B7C | CALL SubtractWidthFromAddress | Call SubtractWidthFromAddress to move up to the previous row of the graphic. | ||
| 9B7F | DEC C | Decrease the height by one. | ||
| 9B80 | LD A,C | Fetch the number of rows left. | ||
| 9B81 | AND %00000111 | Keep only bits 0-2. | ||
| 9B83 | JR NZ,DrawGraphic_RotatedRight_Bit | Jump to DrawGraphic_RotatedRight_Bit until eight bits have been gathered. | ||
| 9B85 | EXX | Switch to the shadow registers. | ||
| 9B86 | LD A,H | Fetch the byte that was built from the column. | ||
| 9B87 | EXX | Switch back to the main registers. | ||
| 9B88 | NOP | This is replaced by an instruction that mixes A with the screen. | ||
| 9B89 | LD (HL),A | Write A to the screen. | ||
| 9B8A | INC L | Move HL on to the next byte. | ||
| 9B8B | LD A,C | Fetch the number of rows left. | ||
| 9B8C | AND A | Jump to DrawGraphic_RotatedRight_Bit if there are more bytes in this row of the screen. | ||
| 9B8D | JR NZ,DrawGraphic_RotatedRight_Bit | |||
| 9B8F | POP HL | Restore the screen address from the stack. | ||
| 9B90 | CALL ScreenPosition1PixelAbove | Call ScreenPosition1PixelAbove to move up a line. | ||
| 9B93 | POP DE | Restore the position in the graphic from the stack. | ||
| 9B94 | POP BC | Restore the width and height from the stack. | ||
| 9B95 | EXX | Switch to the shadow registers. | ||
| 9B96 | RRC L | Move the mask on to the next column. | ||
| 9B98 | EXX | Switch back to the main registers. | ||
| 9B99 | JR NC,DrawGraphic_RotatedRight_Row | Jump to DrawGraphic_RotatedRight_Row if there are more columns in this byte. | ||
| 9B9B | EXX | Switch to the shadow registers. | ||
| 9B9C | DEC B | Decrease the number of columns by one. | ||
| 9B9D | EXX | Switch back to the main registers. | ||
| 9B9E | RET Z | Return if all of the columns have been drawn. | ||
| 9B9F | INC DE | Move DE on to the next byte. | ||
| 9BA0 | JR DrawGraphic_RotatedRight_Row | Jump back to DrawGraphic_RotatedRight_Row to draw the next row of the graphic. | ||
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