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AF2E: Sprite: Key
The Key sprite, which is a single frame that is 0A pixels high. Each frame is its height, followed by two bytes for each row, so the sprite is 10 pixels wide. The sprite ID is 81 (see SpritesTable).
Sprite_Key AF2E DEFB $0A Height = 0A pixels.
AF2F DEFB $0C,$00 key
AF31 DEFB $1E,$17
AF33 DEFB $12,$12
AF35 DEFB $7B,$1A
AF37 DEFB $CF,$FF
AF39 DEFB $CF,$FF
AF3B DEFB $7B,$00
AF3D DEFB $12,$00
AF3F DEFB $1E,$00
AF41 DEFB $0C,$00
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