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BD30: Sprite: Pumpkin
The Pumpkin sprites. There are two frames in this block, each 13 pixels high. Each frame is its height, followed by two bytes for each row, so the sprite is 10 pixels wide. The sprite IDs are 4C and 4D (see SpritesTable).
Frame 1.
Sprite_Pumpkin_1 BD30 DEFB $13 Height = 13 pixels.
BD31 DEFB $07,$E0 pumpkin-01
BD33 DEFB $1F,$F8
BD35 DEFB $3F,$FC
BD37 DEFB $7D,$BE
BD39 DEFB $7B,$9E
BD3B DEFB $F5,$0F
BD3D DEFB $EF,$67
BD3F DEFB $F6,$67
BD41 DEFB $FF,$FF
BD43 DEFB $FF,$7F
BD45 DEFB $EA,$47
BD47 DEFB $F7,$CF
BD49 DEFB $7B,$CE
BD4B DEFB $7F,$FE
BD4D DEFB $3F,$FC
BD4F DEFB $0D,$B0
BD51 DEFB $01,$C0
BD53 DEFB $00,$E0
BD55 DEFB $00,$60
Frame 2.
Sprite_Pumpkin_2 BD57 DEFB $13 Height = 13 pixels.
BD58 DEFB $07,$E0 pumpkin-02
BD5A DEFB $1F,$F8
BD5C DEFB $3F,$FC
BD5E DEFB $7D,$FE
BD60 DEFB $79,$BE
BD62 DEFB $F0,$5F
BD64 DEFB $E6,$EF
BD66 DEFB $E6,$77
BD68 DEFB $FF,$FF
BD6A DEFB $FE,$FF
BD6C DEFB $E2,$6F
BD6E DEFB $F3,$DF
BD70 DEFB $73,$FF
BD72 DEFB $7F,$FE
BD74 DEFB $3F,$FC
BD76 DEFB $0D,$B0
BD78 DEFB $01,$C0
BD7A DEFB $00,$E0
BD7C DEFB $00,$60
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