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Data |
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The Gem sprite, which is a single frame that is 0D pixels high. Each frame is its height, followed by two bytes for each row, so the sprite is 10 pixels wide. The sprite ID is 87 (see SpritesTable).
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| Sprite_Gem | C18F | DEFB $0D | Height = 0D pixels. | |
| C190 | DEFB $1F,$F8 |
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| C192 | DEFB $28,$14 | |||
| C194 | DEFB $48,$12 | |||
| C196 | DEFB $9A,$B1 | |||
| C198 | DEFB $F7,$EF | |||
| C19A | DEFB $D5,$58 | |||
| C19C | DEFB $A7,$B5 | |||
| C19E | DEFB $F7,$F1 | |||
| C1A0 | DEFB $08,$0F | |||
| C1A2 | DEFB $F7,$F1 | |||
| C1A4 | DEFB $77,$52 | |||
| C1A6 | DEFB $37,$D4 | |||
| C1A8 | DEFB $17,$F8 | |||
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