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C23A: Sprite: Sparkle
The Sparkle sprites. There are four frames in this block, with heights of 0C 0D 0F and 10 pixels. Each frame is its height, followed by two bytes for each row, so the sprite is 10 pixels wide. The sprite IDs are 58 to 5B (see SpritesTable).
Frame 1.
Sprite_Sparkle_1 C23A DEFB $0C Height = 0C pixels.
C23B DEFB $00,$00 sparkle-01
C23D DEFB $00,$00
C23F DEFB $00,$00
C241 DEFB $00,$00
C243 DEFB $02,$00
C245 DEFB $01,$40
C247 DEFB $04,$20
C249 DEFB $02,$80
C24B DEFB $0A,$A0
C24D DEFB $00,$50
C24F DEFB $01,$00
C251 DEFB $04,$40
Frame 2.
Sprite_Sparkle_2 C253 DEFB $0D Height = 0D pixels.
C254 DEFB $00,$00 sparkle-02
C256 DEFB $00,$00
C258 DEFB $00,$00
C25A DEFB $00,$80
C25C DEFB $02,$00
C25E DEFB $09,$50
C260 DEFB $04,$80
C262 DEFB $02,$D0
C264 DEFB $0B,$88
C266 DEFB $01,$A0
C268 DEFB $15,$08
C26A DEFB $00,$A0
C26C DEFB $02,$00
Frame 3.
Sprite_Sparkle_3 C26E DEFB $0F Height = 0F pixels.
C26F DEFB $00,$00 sparkle-03
C271 DEFB $01,$20
C273 DEFB $02,$08
C275 DEFB $80,$A0
C277 DEFB $22,$14
C279 DEFB $14,$60
C27B DEFB $03,$50
C27D DEFB $55,$82
C27F DEFB $09,$74
C281 DEFB $13,$40
C283 DEFB $24,$50
C285 DEFB $01,$94
C287 DEFB $0A,$40
C289 DEFB $00,$10
C28B DEFB $01,$00
Frame 4.
Sprite_Sparkle_4 C28D DEFB $10 Height = 10 pixels.
C28E DEFB $00,$80 sparkle-04
C290 DEFB $12,$08
C292 DEFB $00,$40
C294 DEFB $2A,$02
C296 DEFB $00,$A8
C298 DEFB $85,$40
C29A DEFB $12,$52
C29C DEFB $45,$A8
C29E DEFB $11,$14
C2A0 DEFB $05,$28
C2A2 DEFB $52,$52
C2A4 DEFB $05,$00
C2A6 DEFB $08,$90
C2A8 DEFB $22,$44
C2AA DEFB $09,$20
C2AC DEFB $00,$40
sparkle
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