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D2EE: Graphic: Skeleton
The pixels of the Skeleton graphic, which is graphic ID 26. It is 05 bytes wide and 28 pixels high. The width and height are the first two bytes of the data, and they are followed by the pixels. The colours are set by the attributes at Graphic_Skeleton_Attributes.
Graphic_Skeleton D2EE DEFB $05 Width = 05 bytes.
D2EF DEFB $28 Height = 28 pixels.
D2F0 DEFB $00,$00,$00,$00,$00 skeleton
D2F5 DEFB $00,$00,$00,$00,$00
D2FA DEFB $00,$00,$00,$00,$00
D2FF DEFB $00,$00,$00,$00,$00
D304 DEFB $00,$00,$00,$00,$00
D309 DEFB $00,$00,$00,$00,$00
D30E DEFB $00,$00,$00,$00,$00
D313 DEFB $00,$00,$60,$00,$00
D318 DEFB $00,$E0,$78,$00,$00
D31D DEFB $00,$FC,$EC,$40,$00
D322 DEFB $00,$6E,$C6,$70,$00
D327 DEFB $00,$C1,$C3,$60,$00
D32C DEFB $00,$C6,$A1,$C0,$00
D331 DEFB $00,$BF,$30,$80,$00
D336 DEFB $00,$7C,$1C,$00,$00
D33B DEFB $00,$6B,$9F,$00,$00
D340 DEFB $FF,$50,$4E,$FF,$00
D345 DEFB $00,$24,$E1,$00,$00
D34A DEFB $00,$28,$10,$00,$00
D34F DEFB $00,$12,$60,$00,$00
D354 DEFB $00,$14,$30,$00,$00
D359 DEFB $00,$14,$18,$00,$00
D35E DEFB $00,$14,$46,$00,$00
D363 DEFB $00,$0C,$99,$00,$00
D368 DEFB $00,$02,$AE,$E0,$00
D36D DEFB $00,$06,$7B,$60,$00
D372 DEFB $50,$0C,$E7,$30,$00
D377 DEFB $27,$18,$87,$18,$50
D37C DEFB $17,$78,$FF,$0B,$98
D381 DEFB $07,$00,$7E,$03,$B0
D386 DEFB $05,$00,$3C,$03,$80
D38B DEFB $05,$00,$00,$00,$E0
D390 DEFB $0B,$00,$00,$00,$40
D395 DEFB $14,$00,$00,$00,$F0
D39A DEFB $14,$00,$00,$00,$28
D39F DEFB $68,$00,$00,$00,$2E
D3A4 DEFB $F0,$00,$00,$00,$1F
D3A9 DEFB $B8,$00,$00,$00,$1B
D3AE DEFB $F8,$00,$00,$00,$1F
D3B3 DEFB $70,$00,$00,$00,$0E
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