![]() |
Routines |
| Prev: 6524 | Up: Map | Next: 655C |
|
The handler for the first three frames of the batter (IDs 28 to 2A). Each time it is called, the actor moves on to the next frame.
|
||||||||
| HandleBatter | 654C | CALL StoreEntity | Record the position of the sprite using StoreEntity. | |||||
| 654F | LD HL,$5F1B | Increase the number of actors in play (ActorsInPlay) by one. | ||||||
| 6552 | INC (HL) | |||||||
| 6553 | INC (IX+$00) | Increase the actor ID by one, which chooses the next frame. | ||||||
| 6556 | CALL DisplayEntity | Erase the sprite and draw the next frame using DisplayEntity. | ||||||
| 6559 | JP ColourSprite | Jump to ColourSprite to colour the sprite. | ||||||
| Prev: 6524 | Up: Map | Next: 655C |