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Routines |
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The handler for the first three frames of the batter (IDs 40 to 42). Each time it is called, the actor moves on to the next frame.
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| HandleBatter | 25932 | CALL StoreEntity | Record the position of the sprite using StoreEntity. | |||||
| 25935 | LD HL,24347 | Increase the number of actors in play (ActorsInPlay) by one. | ||||||
| 25938 | INC (HL) | |||||||
| 25939 | INC (IX+0) | Increase the actor ID by one, which chooses the next frame. | ||||||
| 25942 | CALL DisplayEntity | Erase the sprite and draw the next frame using DisplayEntity. | ||||||
| 25945 | JP ColourSprite | Jump to ColourSprite to colour the sprite. | ||||||
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