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730D: Handle Hit Actor
Moves an actor which has been hit by a flour shot using MoveHitActor. If the actor has not been removed then it is drawn in its new position.
Input
IX Actor
HandleHitActor 730D CALL MoveHitActor Move the actor using MoveHitActor.
7310 LD A,(IX+$00) Fetch the actor ID.
7313 AND A Has the actor been removed?
7314 RET Z Return if it has.
7315 JR MoveBouncingActor_Draw Jump to MoveBouncingActor_Draw.
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