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29453: Handle Hit Actor
Moves an actor which has been hit by a flour shot using MoveHitActor. If the actor has not been removed then it is drawn in its new position.
Input
IX Actor
HandleHitActor 29453 CALL MoveHitActor Move the actor using MoveHitActor.
29456 LD A,(IX+0) Fetch the actor ID.
29459 AND A Has the actor been removed?
29460 RET Z Return if it has.
29461 JR MoveBouncingActor_Draw Jump to MoveBouncingActor_Draw.
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