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Routines |
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Used by the routine at DrawPantry.
Takes some away from the number of ingredients which are needed, and shows the new number in the mixing bowl. The number is never less than zero. When it reaches zero the actors which are left are cleared away (see ConvertActors).
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| TakeIngredients | 27784 | LD A,(24367) | Fetch the number of ingredients which the active player needs. | |||||
| 27787 | SUB B | Subtract the number of ingredients taken. | ||||||
| 27788 | JR C,TakeIngredients_None | Jump to TakeIngredients_None if more are being taken away than are needed. | ||||||
| 27790 | DAA | Adjust A to BCD. | ||||||
| 27791 | LD (24367),A | Update the number of ingredients needed (ActivePlayer_IngredientsNeeded). | ||||||
| 27794 | AND A | Are there any more ingredients needed? | ||||||
| 27795 | CALL Z,ConvertActors | Call ConvertActors if there are not, to clear away the actors. | ||||||
| TakeIngredients_Print | 27798 | LD HL,20652 | Point HL at the screen address in the mixing bowl. | |||||
| 27801 | LD DE,24367 | Point DE at ActivePlayer_IngredientsNeeded. | ||||||
| 27804 | LD B,1 | Set the number of bytes to print to 1. | ||||||
| 27806 | JP PrintScore_Loop | Print the number using PrintScore_Loop. | ||||||
| TakeIngredients_None | 27809 | XOR A | Set the number of ingredients needed to 0. | |||||
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This entry point is used by the routine at CatchNasty.
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| TakeIngredients_Store | 27810 | LD (24367),A | Update the number of ingredients needed (ActivePlayer_IngredientsNeeded). | |||||
| 27813 | JR TakeIngredients_Print | Jump to TakeIngredients_Print. | ||||||
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