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8015: Sprite: Type 15 Frame 0D
A sprite for objects of type 15: it is used when the bottom four bits of offset 13 are 0D (see FetchFrameSprite).
SpriteType15_Frame0D 8015 DEFB $02 Width = 02 bytes.
8016 DEFB $12 Height = 12 pixels.
8017 DEFB $01,$80 type-15-frame-0d
8019 DEFB $03,$C0
801B DEFB $07,$E0
801D DEFB $07,$E0
801F DEFB $0F,$F0
8021 DEFB $0F,$F0
8023 DEFB $0F,$F0
8025 DEFB $0F,$F0
8027 DEFB $1E,$78
8029 DEFB $1E,$78
802B DEFB $1E,$78
802D DEFB $1E,$78
802F DEFB $1E,$78
8031 DEFB $1C,$38
8033 DEFB $1C,$38
8035 DEFB $1C,$38
8037 DEFB $1C,$38
8039 DEFB $1C,$38
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