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Data |
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A sprite for objects of type 0D: it is used when the bottom four bits of offset 13 are 05 (see FetchFrameSprite).
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| SpriteType0D_Frame05 | 8199 | DEFB $02 | Width = 02 bytes. | |
| 819A | DEFB $0F | Height = 0F pixels. | ||
| 819B | DEFB $F5,$51 |
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| 819D | DEFB $F2,$A1 | |||
| 819F | DEFB $F5,$51 | |||
| 81A1 | DEFB $00,$00 | |||
| 81A3 | DEFB $4C,$32 | |||
| 81A5 | DEFB $4C,$32 | |||
| 81A7 | DEFB $4C,$32 | |||
| 81A9 | DEFB $00,$00 | |||
| 81AB | DEFB $67,$FE | |||
| 81AD | DEFB $27,$FC | |||
| 81AF | DEFB $13,$F8 | |||
| 81B1 | DEFB $0D,$F0 | |||
| 81B3 | DEFB $00,$00 | |||
| 81B5 | DEFB $02,$C0 | |||
| 81B7 | DEFB $01,$80 | |||
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