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8199: Sprite: Type 0D Frame 05
A sprite for objects of type 0D: it is used when the bottom four bits of offset 13 are 05 (see FetchFrameSprite).
SpriteType0D_Frame05 8199 DEFB $02 Width = 02 bytes.
819A DEFB $0F Height = 0F pixels.
819B DEFB $F5,$51 type-0d-frame-05
819D DEFB $F2,$A1
819F DEFB $F5,$51
81A1 DEFB $00,$00
81A3 DEFB $4C,$32
81A5 DEFB $4C,$32
81A7 DEFB $4C,$32
81A9 DEFB $00,$00
81AB DEFB $67,$FE
81AD DEFB $27,$FC
81AF DEFB $13,$F8
81B1 DEFB $0D,$F0
81B3 DEFB $00,$00
81B5 DEFB $02,$C0
81B7 DEFB $01,$80
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