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821D: Sprite: Type 0D Frame 0E
A sprite for objects of type 0D: it is used when the bottom four bits of offset 13 are 0E (see FetchFrameSprite).
SpriteType0D_Frame0E 821D DEFB $03 Width = 03 bytes.
821E DEFB $18 Height = 18 pixels.
821F DEFB $00,$00,$40 type-0d-frame-0e
8222 DEFB $00,$01,$00
8225 DEFB $02,$00,$A8
8228 DEFB $04,$05,$40
822B DEFB $03,$00,$90
822E DEFB $0A,$83,$D8
8231 DEFB $07,$86,$B0
8234 DEFB $0D,$81,$38
8237 DEFB $05,$05,$30
823A DEFB $00,$00,$00
823D DEFB $27,$E4,$FC
8240 DEFB $27,$E4,$FC
8243 DEFB $13,$C2,$78
8246 DEFB $0B,$81,$70
8249 DEFB $08,$81,$10
824C DEFB $1F,$FF,$F8
824F DEFB $3F,$FF,$FC
8252 DEFB $4B,$88,$92
8255 DEFB $9B,$AB,$B9
8258 DEFB $99,$A9,$B9
825B DEFB $9B,$AB,$B9
825E DEFB $48,$A8,$B2
8261 DEFB $3F,$FF,$FC
8264 DEFB $1F,$FF,$F8
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