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86B9: Read Menu Keys
Used by the routine at RunTitleMenu.
Reads the keys that choose the number of players ("A" and "B") and the control methods of each player ("1" and "2").
ReadMenuKeys 86B9 LD A,$FD Read the keyboard row "A" to "G".
86BB OUT ($FD),A
86BD IN A,($FE) Test the "A" key.
86BF AND $01
86C1 JR NZ,ReadMenuKeys_B Jump to ReadMenuKeys_B if it is not pressed.
86C3 LD ($F2E2),A Select option zero in TwoPlayerFlag.
ReadMenuKeys_B 86C6 LD A,$7F Read the keyboard row "B" to "SPACE".
86C8 OUT ($FD),A
86CA IN A,($FE) Test the "B" key.
86CC BIT 4,A
86CE JR NZ,ReadMenuKeys_Icons Jump to ReadMenuKeys_Icons if it is not pressed.
86D0 LD A,$01 Select option one in TwoPlayerFlag.
86D2 LD ($F2E2),A
ReadMenuKeys_Icons 86D5 LD IX,$8708 Use the control icon data for player one.
86D9 LD B,$01 Use the "1" key.
86DB CALL ChangeControlMethod Check for a change of control method.
86DE LD IX,$870B Use the control icon data for player two.
86E2 LD B,$02 Use the "2" key.
Continue on to ChangeControlMethod.
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