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9035: Explode Hit Object
Used by the routines at UpdateType1D and UpdateType14.
If bit 5 of the flags of an object is set, scores the points for it.
Input
IX Address of the object
ExplodeHitObject 9035 BIT 5,(IX+$10) Test bit 5 of the flags of the object.
9039 RET Z Return if it is clear.
903A CALL ScoreDestroyedObject Score the points for the object.
Continue on to StartExplosion.
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