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9D43: Beam Table
Four entries of four bytes, one for each beam that is currently drawn: the screen address (low byte first), the number of bytes and the pattern.
BeamTable 9D43 DEFB $00,$00,$00,$00
9D47 DEFB $00,$00,$00,$00
9D4B DEFB $00,$00,$00,$00
9D4F DEFB $00,$00,$00,$00
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