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Game status buffer |
| Prev: B356 | Up: Map | Next: B3DA |
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Four slots of 18 bytes for the shots that the ship fires, in the same layout as the slots at EnemySlots. The routine at UpdateShots updates them.
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| ShotSlots | B37A | DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00 | ||
| B392 | DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00 | |||
| B3AA | DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00 | |||
| B3C2 | DEFB $00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00,$00 | |||
| Prev: B356 | Up: Map | Next: B3DA |