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62951: Current Player State
The state of the player who is up. The state of the other player is at OtherPlayerState in the same layout, and SwapPlayers swaps the two.
CurrentPlayerState 62951 DEFB 0,0,0 Score (binary coded decimal, see AddToScore)
CurrentPlayerState_MapCells 62954 DEFB 0,0,0 Bitmap of map cells (see MarkCellDestroyed)
62957 DEFB 3 Ships that are left
CurrentPlayerState_Parts 62958 DEFB 0 Flags for the parts that have been fitted to the ship
62959 DEFB 0
62960 DEFB 0
62961 DEFB 0
62962 DEFB 0
62963 DEFB 0
62964 DEFB 0
62965 DEFB 0
62966 DEFB 0
62967 DEFB 0 Set when item number 9 has been picked up (see CheckItemDelivery)
62968 DEFB 0 Not used
62969 DEFB 0 Planet number, from 0 to 4
62970 DEFB 13 Map column of the position that the ship restarts at
62971 DEFB 7 Map row of the position that the ship restarts at
62972 DEFB 144 Position of the ship: horizontal then vertical
62973 DEFB 183
62974 DEFB 120 Scroll offsets: horizontal then vertical
62975 DEFB 64
62976 DEFB 0 Height of the stack of units that the ship carries
62977 DEFB 255 Item that is being carried, or 255 if there is none
62978 DEFB 0 Number of crystals
62979 DEFB 0 Control device: keyboard, Kempston, Cursor or Interface 2
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