![]() |
Game status buffer |
| Prev: 62939 | Up: Map | Next: 62980 |
|
The state of the player who is up. The state of the other player is at OtherPlayerState in the same layout, and SwapPlayers swaps the two.
|
||||
| CurrentPlayerState | 62951 | DEFB 0,0,0 | Score (binary coded decimal, see AddToScore) | |
| CurrentPlayerState_MapCells | 62954 | DEFB 0,0,0 | Bitmap of map cells (see MarkCellDestroyed) | |
| 62957 | DEFB 3 | Ships that are left | ||
| CurrentPlayerState_Parts | 62958 | DEFB 0 | Flags for the parts that have been fitted to the ship | |
| 62959 | DEFB 0 | |||
| 62960 | DEFB 0 | |||
| 62961 | DEFB 0 | |||
| 62962 | DEFB 0 | |||
| 62963 | DEFB 0 | |||
| 62964 | DEFB 0 | |||
| 62965 | DEFB 0 | |||
| 62966 | DEFB 0 | |||
| 62967 | DEFB 0 | Set when item number 9 has been picked up (see CheckItemDelivery) | ||
| 62968 | DEFB 0 | Not used | ||
| 62969 | DEFB 0 | Planet number, from 0 to 4 | ||
| 62970 | DEFB 13 | Map column of the position that the ship restarts at | ||
| 62971 | DEFB 7 | Map row of the position that the ship restarts at | ||
| 62972 | DEFB 144 | Position of the ship: horizontal then vertical | ||
| 62973 | DEFB 183 | |||
| 62974 | DEFB 120 | Scroll offsets: horizontal then vertical | ||
| 62975 | DEFB 64 | |||
| 62976 | DEFB 0 | Height of the stack of units that the ship carries | ||
| 62977 | DEFB 255 | Item that is being carried, or 255 if there is none | ||
| 62978 | DEFB 0 | Number of crystals | ||
| 62979 | DEFB 0 | Control device: keyboard, Kempston, Cursor or Interface 2 | ||
| Prev: 62939 | Up: Map | Next: 62980 |