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Map |
The map of the world is stored at TileMap. It is 96 tiles wide and 28 tiles high, row by row from the top. Tile 0 is blank sky. The other tiles are the ground, coloured by their number.
The dots mark the objects from TerrainData. Their column is taken from ColumnTable and their row from the second byte of each pair. Yellow dots are empty slots; magenta dots are the kinds listed at ObjectKinds. Drag to move, and use the mouse wheel or pinch to zoom.
Drag to move. Scroll or pinch to zoom.