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A26A: Other Player State
The nineteen bytes of state for the player who is not playing, in the same order as the state of the current player which starts at Bounty. SwapPlayerStates exchanges them.
OtherPlayerState A26A DEFB $7F,$FF,$00,$00,$7F,$FF,$00,$00,$00,$00,$00,$00 The bounty, the fine, the prices, the level, the skill, the bullets loaded.
OtherPlayerLives A276 DEFB $00 The number of lives.
A277 DEFB $00,$00,$00,$00,$00,$00 The rest of the state.
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