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Data |
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The initial contents of a slot for a tumbleweed. The final two bytes point to the sprite list.
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| TumbleweedTemplate | A8C1 | DEFB $00,$00,$00,$00,$00,$00,$00,$00 | Type, position, speed, size and counters. | |
| A8C9 | DEFB $10,$10,$00,$00,$00,$00 | |||
| A8CF | DEFW $A8D1 | The sprite list of a tumbleweed. | ||
| A8D1 | DEFB $F4,$00,$2B,$80 | The sprite list: sprite 2B at offset (F4, 00), then the terminator.
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