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Game status buffer |
| Prev: AC4E | Up: Map | Next: AC6A |
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The routine for each state of a menu entry. States 00 and 01 do nothing, states 02 and 03 use HandleMenuRevolverFiring, state 04 uses HandleMenuBullet and state 05 uses HandleMenuKeys.
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| MenuHandlers | AC5E | DEFW HandleEmptySlot | ||
| AC60 | DEFW HandleEmptySlot | |||
| AC62 | DEFW HandleMenuRevolverFiring | |||
| AC64 | DEFW HandleMenuRevolverFiring | |||
| AC66 | DEFW HandleMenuBullet | |||
| AC68 | DEFW HandleMenuKeys | |||
| Prev: AC4E | Up: Map | Next: AC6A |