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Game status buffer |
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The numbers of the tiles which make up a revolver, in rows of seven. A zero is a blank tile.
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| RevolverTiles | ADED | DEFB $01,$02,$03,$04,$05,$06,$07 | ||
| ADF4 | DEFB $08,$09,$0A,$0B,$0C,$0D,$0E | |||
| ADFB | DEFB $0F,$10,$11,$12,$13,$00,$00 | |||
| AE02 | DEFB $14,$15,$16,$17,$00,$00,$00 | |||
| AE09 | DEFB $18,$19,$1A,$00,$00,$00,$00 | |||
| Prev: ADE3 | Up: Map | Next: AE10 |