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Routines |
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Used by the routine at GameMenu.
Draws a revolver, which is a block of seven by five tiles.
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| DrawRevolver | ADE3 | EX AF,AF' | Keep the attribute in the alternate accumulator. | ||||||||
| ADE4 | LD DE,$ADED | Point DE at RevolverTiles. | |||||||||
| ADE7 | LD BC,$0705 | Set the width to seven and the height to five. | |||||||||
| ADEA | JP DrawTileBlock | Draw the block of tiles. | |||||||||
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