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Game status buffer |
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Sixteen bytes, one for each pattern of four pixels. Each pixel of the pattern is doubled in width to give eight pixels.
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| WidenedPixels | 43784 | DEFB 0,3,12,15,48,51,60,63 | ||
| 43792 | DEFB 192,195,204,207,240,243,252,255 | |||
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