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Game status buffer |
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The state of the four menu entries. Each entry has four bytes: its state, the horizontal position of its bullet, the vertical position of its bullet and a counter. The states are 0 (the revolver has not yet fired), 1 (the text is complete), 2 and 3 (the revolver is firing), 4 (the bullet is flying and the text is being typed) and 5 (the entry which reads the keys).
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| MenuEntries | 44110 | DEFB 0,252,32,28 | Entry for the keys. | |
| MenuEntries_FirstRevolver | 44114 | DEFB 8,0,0,112 | Entry for the first revolver. | |
| MenuEntries_SecondRevolver | 44118 | DEFB 32,14,4,16 | Entry for the second revolver. | |
| MenuEntries_ThirdRevolver | 44122 | DEFB 0,224,64,14 | Entry for the third revolver. | |
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