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6660: Set Objects As Inactive
Used by the routine at PlayerReset.
SetObjsInactive 6660 LD DE,$0008 DE=$0008
SetObjsInactive_0 6663 LD (HL),$00 Reset the memory held at location HL (set to $00)
6665 ADD HL,DE Increase HL by $08
6666 DJNZ SetObjsInactive_0 Decrease B by one, and loop back to SetObjsInactive_0 until zero
6668 RET Return
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