Routines |
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Used by the routine at PlayerReset.
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SetObjsInactive | 6660 | LD DE,$0008 | DE=$0008 | |
SetObjsInactive_0 | 6663 | LD (HL),$00 | Reset the memory held at location HL (set to $00) | |
6665 | ADD HL,DE | Increase HL by $08 | ||
6666 | DJNZ SetObjsInactive_0 | Decrease B by one, and loop back to SetObjsInactive_0 until zero | ||
6668 | RET | Return |
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