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B45D: Play Sound From X Position
Plays the tone for an object that is moving east or west, with a pitch taken from its X coordinate.
Input
IX Address of the object
Use the X coordinate as the pitch source.
PlaySoundFromXPosition B45D LD A,(IX+$01) Fetch the X coordinate of the object.
B460 JR PlaySoundFromHeight_PlaySoundFromValue Jump to PlaySoundFromHeight_PlaySoundFromValue.
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