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B462: Play Sound From Y Position
Plays the tone for an object that is moving north or south, with a pitch taken from its Y coordinate.
Input
IX Address of the object
Use the Y coordinate as the pitch source.
PlaySoundFromYPosition B462 LD A,(IX+$02) Fetch the Y coordinate of the object.
B465 JR PlaySoundFromHeight_PlaySoundFromValue Jump to PlaySoundFromHeight_PlaySoundFromValue.
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