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C823: Handle Human Legs
Handles the bottom half of the player while it is in the form of a human, which is the graphic numbers 10 to 15 and 18 to 1D.
Input
IX Address of the object
HandleHumanLegs C823 CALL SetPixelAdjustments_Legs Set the pixel adjustments of the legs of a human.
C826 JR HandlePlayerLegs Jump to HandlePlayerLegs.
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