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51235: Handle Human Legs
Handles the bottom half of the player while it is in the form of a human, which is the graphic numbers 16 to 21 and 24 to 29.
Input
IX Address of the object
HandleHumanLegs 51235 CALL SetPixelAdjustments_Legs Set the pixel adjustments of the legs of a human.
51238 JR HandlePlayerLegs Jump to HandlePlayerLegs.
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