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Routines |
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Handles two objects that fill the same space. If one of them is a special object, it is replaced by a twinkling sprite.
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Replace a special object that fills the same space with a twinkling sprite.
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| ReplaceOverlappingSpecialObject | CFE1 | LD A,(IX+$00) | Fetch the graphic number of the first object. | |||||||
| CFE4 | SUB $60 | Take 60 off it, to get the number of the special object. | ||||||||
| CFE6 | CP $07 | Jump to ReplaceOverlappingSpecialObject_Other if it is not a special object. | ||||||||
| CFE8 | JR NC,ReplaceOverlappingSpecialObject_Other | |||||||||
| CFEA | LD (IX+$00),$BB | Replace it with the twinkling sprite. | ||||||||
| CFEE | JR ReplaceOverlappingSpecialObject_Next | Jump to ReplaceOverlappingSpecialObject_Next. | ||||||||
| ReplaceOverlappingSpecialObject_Other | CFF0 | LD A,(IY+$00) | Fetch the graphic number of the other object. | |||||||
| CFF3 | SUB $60 | Take 60 off it, to get the number of the special object. | ||||||||
| CFF5 | CP $07 | Jump to ReplaceOverlappingSpecialObject_Next if it is not a special object. | ||||||||
| CFF7 | JR NC,ReplaceOverlappingSpecialObject_Next | |||||||||
| CFF9 | LD (IY+$00),$BB | Replace it with the twinkling sprite. | ||||||||
| ReplaceOverlappingSpecialObject_Next | CFFD | JP DrawObjectsInOrder_FindSecond | Jump to DrawObjectsInOrder_FindSecond. | |||||||
| Prev: CFA5 | Up: Map | Next: D000 |