![]() |
Data |
| Prev: 28658 | Up: Map | Next: 29322 |
|
The address of the sprite of each of the graphic numbers 0 to 187, which is found by GetSpriteAddress. Graphic numbers that use the same sprite have the same address.
|
||||
| SpriteTable | 28946 | DEFW Sprite_Null_Sprite | 0-1: Null sprites, for an object that is not there and for one that is being removed. | |
| 28948 | DEFW Sprite_Null_Sprite | |||
| 28950 | DEFW Sprite_Stone_Arch_Near | 2: Stone arch, near side. | ||
| 28952 | DEFW Sprite_Stone_Arch_Far | 3: Stone arch, far side. | ||
| 28954 | DEFW Sprite_Tree_Arch_Near | 4: Tree arch, near side. | ||
| 28956 | DEFW Sprite_Tree_Arch_Far | 5: Tree arch, far side. | ||
| 28958 | DEFW Sprite_Rock | 6: Rock. | ||
| 28960 | DEFW Sprite_Block | 7: Block. | ||
| 28962 | DEFW Sprite_Portcullis | 8-9: Portcullis. | ||
| 28964 | DEFW Sprite_Portcullis | |||
| 28966 | DEFW Sprite_Wall_Bricks_1 | 10-15: Wall bricks. | ||
| 28968 | DEFW Sprite_Wall_Bricks_2 | |||
| 28970 | DEFW Sprite_Wall_Bricks_3 | |||
| 28972 | DEFW Sprite_Wall_Bricks_4 | |||
| 28974 | DEFW Sprite_Wall_Bricks_5 | |||
| 28976 | DEFW Sprite_Wall_Bricks_6 | |||
| 28978 | DEFW Sprite_Human_Legs_West_1 | 16-21: Legs of the human, facing west or north. | ||
| 28980 | DEFW Sprite_Human_Legs_West_2 | |||
| 28982 | DEFW Sprite_Human_Legs_West_3 | |||
| 28984 | DEFW Sprite_Human_Legs_West_4 | |||
| 28986 | DEFW Sprite_Human_Legs_West_3 | |||
| 28988 | DEFW Sprite_Human_Legs_West_2 | |||
| 28990 | DEFW Sprite_Gargoyle | 22: Gargoyle. | ||
| 28992 | DEFW Sprite_Spikes | 23: Spikes. | ||
| 28994 | DEFW Sprite_Human_Legs_East_1 | 24-29: Legs of the human, facing east or south. | ||
| 28996 | DEFW Sprite_Human_Legs_East_2 | |||
| 28998 | DEFW Sprite_Human_Legs_East_3 | |||
| 29000 | DEFW Sprite_Human_Legs_East_4 | |||
| 29002 | DEFW Sprite_Human_Legs_East_3 | |||
| 29004 | DEFW Sprite_Human_Legs_East_2 | |||
| 29006 | DEFW Sprite_Guard_Top_Half_1 | 30-31: Top half of a guard that walks in a square. | ||
| 29008 | DEFW Sprite_Guard_Top_Half_2 | |||
| 29010 | DEFW Sprite_Human_Top_West_1 | 32-37: Top half of the human, facing west or north. | ||
| 29012 | DEFW Sprite_Human_Top_West_2 | |||
| 29014 | DEFW Sprite_Human_Top_West_3 | |||
| 29016 | DEFW Sprite_Human_Top_West_4 | |||
| 29018 | DEFW Sprite_Human_Top_West_3 | |||
| 29020 | DEFW Sprite_Human_Top_West_2 | |||
| 29022 | DEFW Sprite_Human_Top_Looking_West_1 | 38-39: Top half of the human looking about, facing west or north. | ||
| 29024 | DEFW Sprite_Human_Top_Looking_West_2 | |||
| 29026 | DEFW Sprite_Human_Top_East_1 | 40-45: Top half of the human, facing east or south. | ||
| 29028 | DEFW Sprite_Human_Top_East_2 | |||
| 29030 | DEFW Sprite_Human_Top_East_3 | |||
| 29032 | DEFW Sprite_Human_Top_East_4 | |||
| 29034 | DEFW Sprite_Human_Top_East_3 | |||
| 29036 | DEFW Sprite_Human_Top_East_2 | |||
| 29038 | DEFW Sprite_Human_Top_Looking_East_1 | 46-47: Top half of the human looking about, facing east or south. | ||
| 29040 | DEFW Sprite_Human_Top_Looking_East_2 | |||
| 29042 | DEFW Sprite_Wulf_Legs_West_1 | 48-53: Legs of the wulf, facing west or north. | ||
| 29044 | DEFW Sprite_Wulf_Legs_West_2 | |||
| 29046 | DEFW Sprite_Wulf_Legs_West_3 | |||
| 29048 | DEFW Sprite_Wulf_Legs_West_4 | |||
| 29050 | DEFW Sprite_Wulf_Legs_West_3 | |||
| 29052 | DEFW Sprite_Wulf_Legs_West_2 | |||
| 29054 | DEFW Sprite_Block | 54-55: Block, moving east and west or north and south. | ||
| 29056 | DEFW Sprite_Block | |||
| 29058 | DEFW Sprite_Wulf_Legs_East_1 | 56-61: Legs of the wulf, facing east or south. | ||
| 29060 | DEFW Sprite_Wulf_Legs_East_2 | |||
| 29062 | DEFW Sprite_Wulf_Legs_East_3 | |||
| 29064 | DEFW Sprite_Wulf_Legs_East_4 | |||
| 29066 | DEFW Sprite_Wulf_Legs_East_3 | |||
| 29068 | DEFW Sprite_Wulf_Legs_East_2 | |||
| 29070 | DEFW Sprite_Block | 62: Block that can be moved. | ||
| 29072 | DEFW Sprite_Spiked_Ball | 63: Spiked ball. | ||
| 29074 | DEFW Sprite_Wulf_Top_West_1 | 64-69: Top half of the wulf, facing west or north. | ||
| 29076 | DEFW Sprite_Wulf_Top_West_2 | |||
| 29078 | DEFW Sprite_Wulf_Top_West_3 | |||
| 29080 | DEFW Sprite_Wulf_Top_West_4 | |||
| 29082 | DEFW Sprite_Wulf_Top_West_3 | |||
| 29084 | DEFW Sprite_Wulf_Top_West_2 | |||
| 29086 | DEFW Sprite_Wulf_Top_Looking_West_1 | 70-71: Top half of the wulf looking about, facing west or north. | ||
| 29088 | DEFW Sprite_Wulf_Top_Looking_West_2 | |||
| 29090 | DEFW Sprite_Wulf_Top_East_1 | 72-77: Top half of the wulf, facing east or south. | ||
| 29092 | DEFW Sprite_Wulf_Top_East_2 | |||
| 29094 | DEFW Sprite_Wulf_Top_East_3 | |||
| 29096 | DEFW Sprite_Wulf_Top_East_4 | |||
| 29098 | DEFW Sprite_Wulf_Top_East_3 | |||
| 29100 | DEFW Sprite_Wulf_Top_East_2 | |||
| 29102 | DEFW Sprite_Wulf_Top_Looking_East_1 | 78-79: Top half of the wulf looking about, facing east or south. | ||
| 29104 | DEFW Sprite_Wulf_Top_Looking_East_2 | |||
| 29106 | DEFW Sprite_Ghost_1 | 80-83: Ghost. | ||
| 29108 | DEFW Sprite_Ghost_2 | |||
| 29110 | DEFW Sprite_Ghost_3 | |||
| 29112 | DEFW Sprite_Ghost_4 | |||
| 29114 | DEFW Sprite_Table | 84: Table. | ||
| 29116 | DEFW Sprite_Chest | 85: Chest. | ||
| 29118 | DEFW Sprite_Fire_1 | 86-87: Fire, moving east and west. | ||
| 29120 | DEFW Sprite_Fire_2 | |||
| 29122 | DEFW Sprite_Sun | 88: Sun. | ||
| 29124 | DEFW Sprite_Moon | 89: Moon. | ||
| 29126 | DEFW Sprite_Sun_Moon_Frame_Left | 90: Left half of the frame of the sun and moon. | ||
| 29128 | DEFW Sprite_Block | 91: Block that drops. | ||
| 29130 | DEFW Sprite_Transformation_1 | 92-95: The player changing between the human and the wulf. | ||
| 29132 | DEFW Sprite_Transformation_2 | |||
| 29134 | DEFW Sprite_Transformation_3 | |||
| 29136 | DEFW Sprite_Transformation_4 | |||
| 29138 | DEFW Sprite_Diamond | 96-102: The special objects, in a room. | ||
| 29140 | DEFW Sprite_Poison | |||
| 29142 | DEFW Sprite_Boot | |||
| 29144 | DEFW Sprite_Chalice | |||
| 29146 | DEFW Sprite_Cup | |||
| 29148 | DEFW Sprite_Bottle | |||
| 29150 | DEFW Sprite_Crystal_Ball | |||
| 29152 | DEFW Sprite_Extra_Life | 103: Extra life. | ||
| 29154 | DEFW Sprite_Diamond | 104-110: The special objects, when they have been dropped over the cauldron. | ||
| 29156 | DEFW Sprite_Poison | |||
| 29158 | DEFW Sprite_Boot | |||
| 29160 | DEFW Sprite_Chalice | |||
| 29162 | DEFW Sprite_Cup | |||
| 29164 | DEFW Sprite_Bottle | |||
| 29166 | DEFW Sprite_Crystal_Ball | |||
| 29168 | DEFW Sprite_Sparkle_6 | 111: Sparkle of an object that has been put in the cauldron. | ||
| 29170 | DEFW Sprite_Sparkle_6 | 112-118: Sparkles of the player dying. | ||
| 29172 | DEFW Sprite_Sparkle_5 | |||
| 29174 | DEFW Sprite_Sparkle_6 | |||
| 29176 | DEFW Sprite_Sparkle_5 | |||
| 29178 | DEFW Sprite_Sparkle_4 | |||
| 29180 | DEFW Sprite_Sparkle_3 | |||
| 29182 | DEFW Sprite_Sparkle_2 | |||
| 29184 | DEFW Sprite_Sparkle_1 | 119: Last sparkle of the player dying. | ||
| 29186 | DEFW Sprite_Sparkle_1 | 120-126: Sparkles of the player appearing. | ||
| 29188 | DEFW Sprite_Sparkle_2 | |||
| 29190 | DEFW Sprite_Sparkle_3 | |||
| 29192 | DEFW Sprite_Sparkle_4 | |||
| 29194 | DEFW Sprite_Sparkle_5 | |||
| 29196 | DEFW Sprite_Sparkle_6 | |||
| 29198 | DEFW Sprite_Sparkle_5 | |||
| 29200 | DEFW Sprite_Sparkle_6 | 127: Last sparkle of the player appearing. | ||
| 29202 | DEFW Sprite_Tree_Wall_1 | 128-130: Tree wall. | ||
| 29204 | DEFW Sprite_Tree_Wall_2 | |||
| 29206 | DEFW Sprite_Tree_Wall_3 | |||
| 29208 | DEFW Sprite_Sparkle_6 | 131-133: Sparkles of the cauldron room when the game is finished. | ||
| 29210 | DEFW Sprite_Sparkle_5 | |||
| 29212 | DEFW Sprite_Sparkle_4 | |||
| 29214 | DEFW Sprite_Panel_Step | 134: Step of the panel. | ||
| 29216 | DEFW Sprite_Panel_Side | 135: Side of the panel. | ||
| 29218 | DEFW Sprite_Panel_Corner | 136: Corner of the panel. | ||
| 29220 | DEFW Sprite_Border_Corner | 137: Corner of the border. | ||
| 29222 | DEFW Sprite_Border_Side | 138: Side of the border. | ||
| 29224 | DEFW Sprite_Border_Top_Bottom | 139: Top and bottom of the border. | ||
| 29226 | DEFW Sprite_Extra_Life | 140: Extra life, which is not used. | ||
| 29228 | DEFW Sprite_Cauldron_Bottom | 141: Bottom half of the cauldron. | ||
| 29230 | DEFW Sprite_Cauldron_Top | 142: Top half of the cauldron. | ||
| 29232 | DEFW Sprite_Block | 143: Block that collapses. | ||
| 29234 | DEFW Sprite_Human_Legs_West_1 | 144-149: Legs of a guard or the wizard, facing west or north. | ||
| 29236 | DEFW Sprite_Human_Legs_West_2 | |||
| 29238 | DEFW Sprite_Human_Legs_West_3 | |||
| 29240 | DEFW Sprite_Human_Legs_West_4 | |||
| 29242 | DEFW Sprite_Human_Legs_West_3 | |||
| 29244 | DEFW Sprite_Human_Legs_West_2 | |||
| 29246 | DEFW Sprite_Guard_Top_Half_1 | 150-151: Top half of a guard that walks east and west. | ||
| 29248 | DEFW Sprite_Guard_Top_Half_2 | |||
| 29250 | DEFW Sprite_Human_Legs_East_1 | 152-157: Legs of a guard or the wizard, facing east or south. | ||
| 29252 | DEFW Sprite_Human_Legs_East_2 | |||
| 29254 | DEFW Sprite_Human_Legs_East_3 | |||
| 29256 | DEFW Sprite_Human_Legs_East_4 | |||
| 29258 | DEFW Sprite_Human_Legs_East_3 | |||
| 29260 | DEFW Sprite_Human_Legs_East_2 | |||
| 29262 | DEFW Sprite_Wizard_Top_Half_1 | 158-159: Top half of the wizard. | ||
| 29264 | DEFW Sprite_Wizard_Top_Half_2 | |||
| 29266 | DEFW Sprite_Sparkle_6 | 160-163: Bubbles of the cauldron. | ||
| 29268 | DEFW Sprite_Sparkle_5 | |||
| 29270 | DEFW Sprite_Sparkle_4 | |||
| 29272 | DEFW Sprite_Sparkle_5 | |||
| 29274 | DEFW Sprite_Sparkle_6 | 164-167: Spell that repels the player. | ||
| 29276 | DEFW Sprite_Sparkle_5 | |||
| 29278 | DEFW Sprite_Sparkle_4 | |||
| 29280 | DEFW Sprite_Sparkle_5 | |||
| 29282 | DEFW Sprite_Diamond | 168-175: The special objects and the extra life, when they have just been put in the cauldron. | ||
| 29284 | DEFW Sprite_Poison | |||
| 29286 | DEFW Sprite_Boot | |||
| 29288 | DEFW Sprite_Chalice | |||
| 29290 | DEFW Sprite_Cup | |||
| 29292 | DEFW Sprite_Bottle | |||
| 29294 | DEFW Sprite_Crystal_Ball | |||
| 29296 | DEFW Sprite_Extra_Life | |||
| 29298 | DEFW Sprite_Fire_1 | 176-177: Fire, that stays where it is. | ||
| 29300 | DEFW Sprite_Fire_2 | |||
| 29302 | DEFW Sprite_Ball_1 | 178-179: Ball, that bounces up and down. | ||
| 29304 | DEFW Sprite_Ball_2 | |||
| 29306 | DEFW Sprite_Fire_1 | 180-181: Fire, moving north and south. | ||
| 29308 | DEFW Sprite_Fire_2 | |||
| 29310 | DEFW Sprite_Ball_1 | 182-183: Ball, that bounces around. | ||
| 29312 | DEFW Sprite_Ball_2 | |||
| 29314 | DEFW Sprite_Sparkle_6 | 184: Sparkle of the player dying. | ||
| 29316 | DEFW Sprite_Sparkle_5 | 185: Sparkle of an object that has been put in the cauldron. | ||
| 29318 | DEFW Sprite_Sun_Moon_Frame_Right | 186: Right half of the frame of the sun and moon. | ||
| 29320 | DEFW Sprite_Sparkle_6 | 187: Sparkle of an object that has been put in the cauldron. | ||
| Prev: 28658 | Up: Map | Next: 29322 |