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28946: Sprite Table
The address of the sprite of each of the graphic numbers 0 to 187, which is found by GetSpriteAddress. Graphic numbers that use the same sprite have the same address.
SpriteTable 28946 DEFW Sprite_Null_Sprite 0-1: Null sprites, for an object that is not there and for one that is being removed.
28948 DEFW Sprite_Null_Sprite
28950 DEFW Sprite_Stone_Arch_Near 2: Stone arch, near side.
28952 DEFW Sprite_Stone_Arch_Far 3: Stone arch, far side.
28954 DEFW Sprite_Tree_Arch_Near 4: Tree arch, near side.
28956 DEFW Sprite_Tree_Arch_Far 5: Tree arch, far side.
28958 DEFW Sprite_Rock 6: Rock.
28960 DEFW Sprite_Block 7: Block.
28962 DEFW Sprite_Portcullis 8-9: Portcullis.
28964 DEFW Sprite_Portcullis
28966 DEFW Sprite_Wall_Bricks_1 10-15: Wall bricks.
28968 DEFW Sprite_Wall_Bricks_2
28970 DEFW Sprite_Wall_Bricks_3
28972 DEFW Sprite_Wall_Bricks_4
28974 DEFW Sprite_Wall_Bricks_5
28976 DEFW Sprite_Wall_Bricks_6
28978 DEFW Sprite_Human_Legs_West_1 16-21: Legs of the human, facing west or north.
28980 DEFW Sprite_Human_Legs_West_2
28982 DEFW Sprite_Human_Legs_West_3
28984 DEFW Sprite_Human_Legs_West_4
28986 DEFW Sprite_Human_Legs_West_3
28988 DEFW Sprite_Human_Legs_West_2
28990 DEFW Sprite_Gargoyle 22: Gargoyle.
28992 DEFW Sprite_Spikes 23: Spikes.
28994 DEFW Sprite_Human_Legs_East_1 24-29: Legs of the human, facing east or south.
28996 DEFW Sprite_Human_Legs_East_2
28998 DEFW Sprite_Human_Legs_East_3
29000 DEFW Sprite_Human_Legs_East_4
29002 DEFW Sprite_Human_Legs_East_3
29004 DEFW Sprite_Human_Legs_East_2
29006 DEFW Sprite_Guard_Top_Half_1 30-31: Top half of a guard that walks in a square.
29008 DEFW Sprite_Guard_Top_Half_2
29010 DEFW Sprite_Human_Top_West_1 32-37: Top half of the human, facing west or north.
29012 DEFW Sprite_Human_Top_West_2
29014 DEFW Sprite_Human_Top_West_3
29016 DEFW Sprite_Human_Top_West_4
29018 DEFW Sprite_Human_Top_West_3
29020 DEFW Sprite_Human_Top_West_2
29022 DEFW Sprite_Human_Top_Looking_West_1 38-39: Top half of the human looking about, facing west or north.
29024 DEFW Sprite_Human_Top_Looking_West_2
29026 DEFW Sprite_Human_Top_East_1 40-45: Top half of the human, facing east or south.
29028 DEFW Sprite_Human_Top_East_2
29030 DEFW Sprite_Human_Top_East_3
29032 DEFW Sprite_Human_Top_East_4
29034 DEFW Sprite_Human_Top_East_3
29036 DEFW Sprite_Human_Top_East_2
29038 DEFW Sprite_Human_Top_Looking_East_1 46-47: Top half of the human looking about, facing east or south.
29040 DEFW Sprite_Human_Top_Looking_East_2
29042 DEFW Sprite_Wulf_Legs_West_1 48-53: Legs of the wulf, facing west or north.
29044 DEFW Sprite_Wulf_Legs_West_2
29046 DEFW Sprite_Wulf_Legs_West_3
29048 DEFW Sprite_Wulf_Legs_West_4
29050 DEFW Sprite_Wulf_Legs_West_3
29052 DEFW Sprite_Wulf_Legs_West_2
29054 DEFW Sprite_Block 54-55: Block, moving east and west or north and south.
29056 DEFW Sprite_Block
29058 DEFW Sprite_Wulf_Legs_East_1 56-61: Legs of the wulf, facing east or south.
29060 DEFW Sprite_Wulf_Legs_East_2
29062 DEFW Sprite_Wulf_Legs_East_3
29064 DEFW Sprite_Wulf_Legs_East_4
29066 DEFW Sprite_Wulf_Legs_East_3
29068 DEFW Sprite_Wulf_Legs_East_2
29070 DEFW Sprite_Block 62: Block that can be moved.
29072 DEFW Sprite_Spiked_Ball 63: Spiked ball.
29074 DEFW Sprite_Wulf_Top_West_1 64-69: Top half of the wulf, facing west or north.
29076 DEFW Sprite_Wulf_Top_West_2
29078 DEFW Sprite_Wulf_Top_West_3
29080 DEFW Sprite_Wulf_Top_West_4
29082 DEFW Sprite_Wulf_Top_West_3
29084 DEFW Sprite_Wulf_Top_West_2
29086 DEFW Sprite_Wulf_Top_Looking_West_1 70-71: Top half of the wulf looking about, facing west or north.
29088 DEFW Sprite_Wulf_Top_Looking_West_2
29090 DEFW Sprite_Wulf_Top_East_1 72-77: Top half of the wulf, facing east or south.
29092 DEFW Sprite_Wulf_Top_East_2
29094 DEFW Sprite_Wulf_Top_East_3
29096 DEFW Sprite_Wulf_Top_East_4
29098 DEFW Sprite_Wulf_Top_East_3
29100 DEFW Sprite_Wulf_Top_East_2
29102 DEFW Sprite_Wulf_Top_Looking_East_1 78-79: Top half of the wulf looking about, facing east or south.
29104 DEFW Sprite_Wulf_Top_Looking_East_2
29106 DEFW Sprite_Ghost_1 80-83: Ghost.
29108 DEFW Sprite_Ghost_2
29110 DEFW Sprite_Ghost_3
29112 DEFW Sprite_Ghost_4
29114 DEFW Sprite_Table 84: Table.
29116 DEFW Sprite_Chest 85: Chest.
29118 DEFW Sprite_Fire_1 86-87: Fire, moving east and west.
29120 DEFW Sprite_Fire_2
29122 DEFW Sprite_Sun 88: Sun.
29124 DEFW Sprite_Moon 89: Moon.
29126 DEFW Sprite_Sun_Moon_Frame_Left 90: Left half of the frame of the sun and moon.
29128 DEFW Sprite_Block 91: Block that drops.
29130 DEFW Sprite_Transformation_1 92-95: The player changing between the human and the wulf.
29132 DEFW Sprite_Transformation_2
29134 DEFW Sprite_Transformation_3
29136 DEFW Sprite_Transformation_4
29138 DEFW Sprite_Diamond 96-102: The special objects, in a room.
29140 DEFW Sprite_Poison
29142 DEFW Sprite_Boot
29144 DEFW Sprite_Chalice
29146 DEFW Sprite_Cup
29148 DEFW Sprite_Bottle
29150 DEFW Sprite_Crystal_Ball
29152 DEFW Sprite_Extra_Life 103: Extra life.
29154 DEFW Sprite_Diamond 104-110: The special objects, when they have been dropped over the cauldron.
29156 DEFW Sprite_Poison
29158 DEFW Sprite_Boot
29160 DEFW Sprite_Chalice
29162 DEFW Sprite_Cup
29164 DEFW Sprite_Bottle
29166 DEFW Sprite_Crystal_Ball
29168 DEFW Sprite_Sparkle_6 111: Sparkle of an object that has been put in the cauldron.
29170 DEFW Sprite_Sparkle_6 112-118: Sparkles of the player dying.
29172 DEFW Sprite_Sparkle_5
29174 DEFW Sprite_Sparkle_6
29176 DEFW Sprite_Sparkle_5
29178 DEFW Sprite_Sparkle_4
29180 DEFW Sprite_Sparkle_3
29182 DEFW Sprite_Sparkle_2
29184 DEFW Sprite_Sparkle_1 119: Last sparkle of the player dying.
29186 DEFW Sprite_Sparkle_1 120-126: Sparkles of the player appearing.
29188 DEFW Sprite_Sparkle_2
29190 DEFW Sprite_Sparkle_3
29192 DEFW Sprite_Sparkle_4
29194 DEFW Sprite_Sparkle_5
29196 DEFW Sprite_Sparkle_6
29198 DEFW Sprite_Sparkle_5
29200 DEFW Sprite_Sparkle_6 127: Last sparkle of the player appearing.
29202 DEFW Sprite_Tree_Wall_1 128-130: Tree wall.
29204 DEFW Sprite_Tree_Wall_2
29206 DEFW Sprite_Tree_Wall_3
29208 DEFW Sprite_Sparkle_6 131-133: Sparkles of the cauldron room when the game is finished.
29210 DEFW Sprite_Sparkle_5
29212 DEFW Sprite_Sparkle_4
29214 DEFW Sprite_Panel_Step 134: Step of the panel.
29216 DEFW Sprite_Panel_Side 135: Side of the panel.
29218 DEFW Sprite_Panel_Corner 136: Corner of the panel.
29220 DEFW Sprite_Border_Corner 137: Corner of the border.
29222 DEFW Sprite_Border_Side 138: Side of the border.
29224 DEFW Sprite_Border_Top_Bottom 139: Top and bottom of the border.
29226 DEFW Sprite_Extra_Life 140: Extra life, which is not used.
29228 DEFW Sprite_Cauldron_Bottom 141: Bottom half of the cauldron.
29230 DEFW Sprite_Cauldron_Top 142: Top half of the cauldron.
29232 DEFW Sprite_Block 143: Block that collapses.
29234 DEFW Sprite_Human_Legs_West_1 144-149: Legs of a guard or the wizard, facing west or north.
29236 DEFW Sprite_Human_Legs_West_2
29238 DEFW Sprite_Human_Legs_West_3
29240 DEFW Sprite_Human_Legs_West_4
29242 DEFW Sprite_Human_Legs_West_3
29244 DEFW Sprite_Human_Legs_West_2
29246 DEFW Sprite_Guard_Top_Half_1 150-151: Top half of a guard that walks east and west.
29248 DEFW Sprite_Guard_Top_Half_2
29250 DEFW Sprite_Human_Legs_East_1 152-157: Legs of a guard or the wizard, facing east or south.
29252 DEFW Sprite_Human_Legs_East_2
29254 DEFW Sprite_Human_Legs_East_3
29256 DEFW Sprite_Human_Legs_East_4
29258 DEFW Sprite_Human_Legs_East_3
29260 DEFW Sprite_Human_Legs_East_2
29262 DEFW Sprite_Wizard_Top_Half_1 158-159: Top half of the wizard.
29264 DEFW Sprite_Wizard_Top_Half_2
29266 DEFW Sprite_Sparkle_6 160-163: Bubbles of the cauldron.
29268 DEFW Sprite_Sparkle_5
29270 DEFW Sprite_Sparkle_4
29272 DEFW Sprite_Sparkle_5
29274 DEFW Sprite_Sparkle_6 164-167: Spell that repels the player.
29276 DEFW Sprite_Sparkle_5
29278 DEFW Sprite_Sparkle_4
29280 DEFW Sprite_Sparkle_5
29282 DEFW Sprite_Diamond 168-175: The special objects and the extra life, when they have just been put in the cauldron.
29284 DEFW Sprite_Poison
29286 DEFW Sprite_Boot
29288 DEFW Sprite_Chalice
29290 DEFW Sprite_Cup
29292 DEFW Sprite_Bottle
29294 DEFW Sprite_Crystal_Ball
29296 DEFW Sprite_Extra_Life
29298 DEFW Sprite_Fire_1 176-177: Fire, that stays where it is.
29300 DEFW Sprite_Fire_2
29302 DEFW Sprite_Ball_1 178-179: Ball, that bounces up and down.
29304 DEFW Sprite_Ball_2
29306 DEFW Sprite_Fire_1 180-181: Fire, moving north and south.
29308 DEFW Sprite_Fire_2
29310 DEFW Sprite_Ball_1 182-183: Ball, that bounces around.
29312 DEFW Sprite_Ball_2
29314 DEFW Sprite_Sparkle_6 184: Sparkle of the player dying.
29316 DEFW Sprite_Sparkle_5 185: Sparkle of an object that has been put in the cauldron.
29318 DEFW Sprite_Sun_Moon_Frame_Right 186: Right half of the frame of the sun and moon.
29320 DEFW Sprite_Sparkle_6 187: Sparkle of an object that has been put in the cauldron.
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